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gold
familiar FamiliarZiz - Name Changes
played by OOC NameBeau
Bacon ipsum dolor amet brisket pork belly flank
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Post by Jedidiah Becker on Aug 8, 2022 19:01:05 GMT -7
[nospaces] [attr="class","staffcont"] [attr="class","staffheader"]
JED'S INVENTORY
[attr="class","staffbody"] [attr="class","masterypts"] mastery32 POINTS[attr="class","staffpara"] familiar[attr="class","inventorypara"] ZIZ. Don't ask me what Ziz' name is. It changes each time I introduce them. Dude and Princess are the most common reoccurring names for them however.[break][break] JUPITER'S SKY: When in flight, takes on the coloration of the sky above it, making it extremely hard to see. Effect wears off when spell casting, and is less effective closer to eye-level. items[attr="class","inventoryitems"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]
WITCH LICENSE[break]
An official document that licenses a witch to practice magic. It has information about their coven, birth date, and demographic stats. Keep it safe since getting a new one can be a hassle, what with the Council's bureaucracy...
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]
PEGASUS FEATHER[break]
An iridescent feather, supposedly of a real pegasus. Pegasus members tend to fashion this symbol in various ways -- whether it's on a hairband or necklace. The feather glows and dims softly, often mimicking the beating of the owner's heart. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]
BASIC BLUNT WEAPON[break] A basic blunt weapon of your choice. The morning star is a medieval weapon consisting of a spiked ball mounted on a shaft, resembling a mace, usually with a long spike extending straight from the top and many smaller spikes around the particle of the head. Prone to wear and tear and may break during use.
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] COMPANION CAT[break] A sweet little ghost-like kitty that can't actually affect the world around it, this cat never strays too far from its owner. When close to an illusion, the cat meows loudly and and its fur stands up, dispelling the illusion, but only for the user. Useable once per thread. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] NEVERMELT SNOWBALL[break]You grabbed this snowball from the Felicity Stadium. You thought it was all an illusion, but maybe not...Regardless, it never melts, and it always reforms its shape, even when thrown. Maybe you can keep it as a keepsake, or sell it to Kiki for a consolation reward. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] ALCHEMIST'S CROSSBOW[break]A hefty crossbow made of a a steel alloy. It has a compartment that you can insert vials of potions into. This contraption allows for a consecutive fire of arrows due to its quick infusions. A good way to use your one-use potions, or a deadly weapon in the hands of the right alchemist. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] JAEGER MK I[break] The original gun that put Jaeger Corp on the map, the MK I is still a favorite of many gunsmiths Salem-wide. It's a classic shotgun, optimized for close to mid-range. It uses the user's mana instead of ammunition, and was designed with fighting in rupture Effect Zones in mind. Shoots a powerful burst round, but takes some time to charge up. Prone to wear and tear. [attr="class","masterypts"] achievements[attr="class","staffpara"] [attr="class","badgetrack"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME short description here[break]Lorem ipsum dolor sit amet, consectetur adipiscing elit. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME short description here[break]Lorem ipsum dolor sit amet, consectetur adipiscing elit. [newclass=".spellbody span"]background: var(--boardbg); letter-spacing: 0.1em; font-size: 0.7em; text-transform: uppercase; padding: 0.2em 0.6em; color: var(--hovericoncolor); } .spellbody u { text-transform:uppercase; text-decoration: none; background-color: var(--boardbg); color: var(--hovericoncolor); padding: 0 0.4em; margin-left: 0.2em; font-size: 0.7em; font-weight: normal; letter-spacing: 0.1em; [/newclass]
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gold
familiar FamiliarZiz - Name Changes
played by OOC NameBeau
Bacon ipsum dolor amet brisket pork belly flank
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Post by Jedidiah Becker on Aug 8, 2022 19:02:54 GMT -7
[nospaces] [attr="class","staffcont INVTABDOMAIN1"] [attr="class","staffheader"] DOMAIN: STARCALLING[attr="class","invtabs"] [attr="class","invtab-item active"][attr="class","invtab-icon fa-solid fa-meteor"]stellar magic [attr="class","invtab-item"][attr="class","invtab-icon fa-solid fa-star"]constellar magic [attr="class","line"] [attr="class","invtab-content"] [attr="class","invtab-pane staffbody active"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] THE STARMAKER'S GUIDE TO THE GALAXY - V1[break]An exceptionally well-illustrated grimoire written by the beloved witch Lunella Lacehart, this particular spell talks about the creation of a starette. It allows the user to bind stardust together at a focal point and creates a floating ball of light and heat. A skilled user can make dozens of starettes at once, but knowledge of the rest of Lunella’s scrolls is required to fully utilize starettes. The user must have access to the sky or stardust to create one. All starettes are somewhat bright and moderately hot. Needs access to the sky or atmosphere to use. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] THE STARMAKER'S GUIDE TO THE GALAXY - GRAVITAS[break]**MUST KNOW V1 OF THIS SPELL FIRST** An exceptionally well-illustrated grimoire written by the beloved witch Lunella Lacehart, this particular spell talks about the manipulation of a starette's gravitational field. It allows the user to create and manipulate the gravity of starettes created through Lunella's grimoire. Skilled users can freeze or tear opponents apart just through the crafty placement of starettes on the battlefield. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] THE STARMAKER'S GUIDE TO THE GALAXY - LUMINOS[break]**MUST KNOW V1 OF THIS SPELL FIRST** An exceptionally well-illustrated grimoire written by the beloved witch Lunella Lacehart, this particular spell talks about the manipulation of a starette's light. It allows the user to create and manipulate bright, multicolored light shows through starettes made from Lunella's previous spells. It's useful as a source of light or distraction and for signals, diversions, and more. With this spell, a starette's heat is also increased, meaning it could be used as a slow-moving fireball or a source of flame if needed. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] FAULKHEIT'S PROPERTIES OF STARDUST- V1[break]Faulkheit, a much more serious and gruff witch than his rival Lunella, wrote several theses about stardust. This first spell, which is necessary to access the others, details how to pull stardust from the atmosphere and rearrange it. Witches that know this spell can put on dazzling, brilliant displays, or collect stardust for later use. Needs access to the sky or atmosphere to use. Stardust collected close to 12 at both ends of the clock is known to be stronger. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] FAULKHEIT'S PROPERTIES - GUNPOWDER[break]Faulkheit, a much more serious and gruff witch than his rival Lunella, wrote several theses about stardust. This spell allows a witch to explode stardust they have gathered, often generating chain-reactive explosions that can be beautiful but deadly. The more powerful the witch, the more potent and controlled the explosion becomes. Stardust has capacities that are extremely similar to gunpowder, and can be set up in large quantities for greater effect. Requires the V1 of this spell to access. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] GRAVITURGIST'S GRIMOIRE: DENSITY[break](See: Forced Coat) A collection of spells and techniques that focus on the manipulation of gravity. The caster shrouds themselves in stardust, manipulating its gravitational pull to mimic an adjustment of density, causing their weight to either double or half for the duration of the spell. When their weight is halved, the caster moves faster and can jump further, while being more susceptible to effects that could knock them back. When their weight is doubled, the caster moves slower, but is more difficult to push back, and deals heavier physical attacks. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SKILL: FORCED COAT[break]A skill that allows a starcaller to use spells that coat the caster in stardust (such as The Graviturgist's Grimoire) on individuals or creatures other than themselves, to varying degrees of success. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SWORD RAIN - EXPLOSIVE / NORMAL VARIANT[break]This spell condenses the stardust in the atmosphere into sharpened shapes akin to knives or swords that can rain down upon a given area. It has a moderately long casting time as the swords make take a while to take shape. The user needs access to the open sky to use it, but the spell can be extremely lethal in areas where there is no cover for the opponent. The swords can be made to explode upon contact with the ground OR act as normal blades. You've chosen to learn the NORMAL variant. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SWORD RAIN - EXPLOSIVE / NORMAL VARIANT[break]This spell condenses the stardust in the atmosphere into sharpened shapes akin to knives or swords that can rain down upon a given area. It has a moderately long casting time as the swords make take a while to take shape. The user needs access to the open sky to use it, but the spell can be extremely lethal in areas where there is no cover for the opponent. The swords can be made to explode upon contact with the ground OR act as normal blades. You've chosen to learn the EXPLOSIVE variant. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] GRAVITURGISIT'S GRIMOIRE: GAUNTLETS[break]The witch gathers stardust around their hands, often into the shape of gauntlets or knuckledusters. Their fists have a stronger gravitational pull as long as they can supply the gauntlet with mana. While beginner witches may simply use this spell to deliver a particularly hefty punch, more adept star callers can cleverly fine-tune the gravitational pull of the collected stardust, throwing enemies off-balance in close combat. Not effective for long-range effects of gravity. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] RAILGUN GRIMOIRE: DISINTEGRATION FIELD[break]A modern take on the offensive properties of stardust, Railgun Grimoire is not exactly a favorite among more elitist circles of starcallers. Disintegration field requires a flattened, vertical set up of at least three starettes. It requires at least one axis to be in perfect alignment, and cannot create three dimensional shapes. The gravity betweem them is used as a shield against projectiles, and is capable of disintegrating even magical constructs that fall into it. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] ORACLE BONES: TAYGETE[break]The witch seeks the blessing of the Pleiades constellation, calling upon the guidance of Taygete, the Doe. Taygete's blessing blurs the form and consciousness of the witch, allowing them to inhabit ephemeral forms made out of stardust that take the shape of various woodlands beasts that can serve as sacrificial ploys to distract. Stardust forms dissipate automatically upon taking a certain amount of damage, the sensation of which is transferred back upon the caster. When used by beginner witches, Taygete's blessing may be useful in distracting an opponent enough to avoid a lethal blow, but in the hands of masters, can overwhelm and disorient an enemy enough to safely beat a hasty retreat, or rearrange an entire battlefield. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] CONSTELLAR GRIMOIRE - ORION'S LIGHT VARIANT[break]Orion, the great hunter of the sky, can be called upon to brighten a dark night or to illuminate a path for the user. While the constellation is still visible in the sky, the witch receives heightened hunter’s instincts such as smell, sight and hearing. The blessing can also be imparted to another witch. Power scales with the witch. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] HORN OF ARES[break]A spell enhancing one aspect of the Ram constellation, Horn of Ares creates static electricity in the surrounding environment by agitating stardust against the air. This static electricity can be manipulated and directed towards a target with the user's mana, causing minor to moderate shocks, at maximum stunning a target, depending on the witch's rank. Lightning-based magic, however, drastically increases in power and decreases in accuracy while this is in play. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] CONSTELLAR GRIMOIRE - PISCES VARIANT[break]The Constellar Grimoire is considered an introduction to constellar magic, containing one basic spell for each constellation. The final edition of this spellbook enables the user to obtain the blessing of Pisces. The user becomes immune to water-based attacks and is able to breathe underwater for a few minutes as a giant tidal wave crashes through the area (provided a body of water is close by). Regardless of the time of day, an image of the Pisces constellation is visible in the sky. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] VOX PISCES[break]This spell, which dives deeper into the powers and properties of Pisces, enables the user to briefly communicate with aquatic animals. For beginner witches who use this spell too close to a large body of water, the voices and information can be extremely overwhelming. For experts, however, this can provide an information network like no other... [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] CONSTELLAR GRIMOIRE: GEMINI[break]This constellation, when in the sky, allows for linked magic. Needs access to the sky to use. Consistently drains the caster's mana while it is active. Any non-advanced spells can be shared between two witches as designated by the caster for a short amount of time, creating a “pooled” inventory. In exchange, pain is shared, and one of the designated 'twins' losing consciousness will automatically faint the other. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] ORACLE BONES: MAIA[break]The witch seeks the blessing of the Pleiades constellation, calling upon the guidance of Maia, the Mother. Maia's blessing grants the witch the ability to heal another, but not themselves. Healing wounds of greater severity will incur a greater cost, often resulting in the caster feeling an echo of the pain that increases over the duration that the spell remains active.
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gold
familiar FamiliarZiz - Name Changes
played by OOC NameBeau
Bacon ipsum dolor amet brisket pork belly flank
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Post by Jedidiah Becker on Jul 4, 2023 13:28:19 GMT -7
[nospaces] [attr="class","staffcont INVTABDOMAIN1"] [attr="class","staffheader"] DOMAIN: PYROS[attr="class","invtabs"] [attr="class","invtab-item active"][attr="class","invtab-icon fa-solid fa-sun"]lightcraft [attr="class","invtab-item"][attr="class","invtab-icon fa-solid fa-fire"]firecalling [attr="class","line"] [attr="class","invtab-content"] [attr="class","invtab-pane staffbody active"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] WALL OF LIGHT[break]The witch summons a wall of light. A dramatic way to light a path, or a situational barrier when vision is key. While magical or ranged attacks can pass through it, daemons that pass through it are often temporarily blinded by the light and forced to slow down. The size of the wall and intensity of the light is dependent on the caster's strength. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SPECTRAL GRIMOIRE: SEEKER'S MARK[break]Casting this spell ‘tags’ a magical being with an aura of light, giving the witch a supernatural mental awareness of their location and general movements even when it moves out of the field of vision. Must touch the target's skin to tag, and the tagged target is able to know they have been tagged using this spell. More experienced witches may be able to ‘tag’ multiple targets at once, or 'tag' a single target for nigh indefinite periods of time, though this rapidly becomes mentally taxing. The range of distance that the tag can be maintained also increases with the witch's rank. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SPELL NAME HERE tag[break]tag Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. [attr="class","invtab-pane staffbody"]
TBD Locked
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