gold
familiar Familiar
played by OOC Name
Bacon ipsum dolor amet brisket pork belly flank
Deleted
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Post by Deleted on Nov 8, 2022 2:05:18 GMT -7
[nospaces] [attr="class","staffcont INVTABOVERVIEW"] [attr="class","staffheader"]
GINNY'S INVENTORY
[attr="class","staffbody"] [attr="class","masterypts"] mastery031 POINTS[attr="class","staffpara"] [attr="class","inventorypara"] [attr="class","progressbarmax"] [attr="class","progressbarfill"]100% to novice - 20 MP[attr="class","inventorypara"] [attr="class","mpoverflow"][attr="class","fa-solid fa-ban"] 11 MP WITHHELD UNTIL NOVICE MIRIAM[attr="class","inventorypara"] CYNOPTERUS BRACHYOTIS. miriam is a small bat with a big heart; a compassion so deep, yet only mostly reserved for her witch. she has seen what ginny has become because of her souring relationship with her mother, that she has vowed to become a better guardian of sorts to keep her in better company. yet most of this is hidden due to her stoic demeanor, and she lets her intentions be known without any hesitation. to ginny she is much more strict; her witch even dares to call her "overprotective". but if it ensures the safety and well-being of her witch, then so be it. [attr="class","invtabs"] [attr="class","invtab-item active"][attr="class","invtab-icon fas fa-briefcase"]items [attr="class","invtab-item"][attr="class","invtab-icon fas fa-gun"]weapons [attr="class","invtab-item"][attr="class","invtab-icon fas fa-book"]skills [attr="class","invtab-item"][attr="class","invtab-icon fas fa-address-book"]npc & misc [attr="class","line"] [attr="class","invtab-content"] [attr="class","invtab-pane staffbody active"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]WITCH LICENSE[break]An official document that licenses a witch to practice magic. It has information about their coven, birth date, and demographic stats. Keep it safe since getting a new one can be a hassle, what with the Council's bureaucracy... [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]VOID RING[break]A nondescript silver ring, made in several sizes and widths so as not to arouse suspicion. A simple, two-word carving on the inside is the only thing distinguishing it from any other ring: "contra mundum." Against the world. When said to another hydra witch, the appropriate response is: "coniunctim." [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]COMPANION CAT[break]A sweet little ghost-like kitty that can't actually affect the world around it, this cat never strays too far from its owner. When close to an illusion, the cat meows loudly and and its fur stands up, dispelling the illusion, but only for the user. Useable once per thread. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] HERO MEDALLION [break] Months after the ordeal, there is a ceremony by which your characters are invited into the grand halls of the Old Citadel, and given medallions, as well recognition in the form of their name on a plaque in Cerberus's gardens—a sword dug into the ground, with 'THE HEROIC WITCHES OF TRISHULA' engraved into its blade. It looks as though it had fallen from the sky. Accepting the honor is entirely optional, though a small, semi-private ceremony is held in honor of the ones who accept. Must post in EULOGY FOR A STAR to claim. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]CARABINER KEYRING[break]It could just be for your keys, but where's the fun in that? It features an enchanted clip that, when attached to a small to medium sized weapon, condenses it into a non-descript house key. Unclipping it will cause it to transform back into its full-sized form. It may not fool a more sophisticated security check, but it sure is a handy way to carry things around. Prone to wear and tear. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] EARTH CLEAVER[break] A battle axe with a sturdy handle, forged especially to be extremely useful against gaian magic. The blade is always hot to the touch. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]BASIC RANGED WEAPON (CROSSBOW)[break]A basic ranged weapon of your choice (bow, crossbow, pistol). Please specify which weapon you'd like and edit this section of the description. Prone to wear and tear and may break during use. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] UNIQUE SKILL: UNBREAKABLE BOND[break]After recovering from the absolute brink of their relationship, the witch and familiar have now returned to eachother, whole. Witches with this skill are able to temporarily access their materialized familiar's sensory faculties, overriding their own. The visions are not sharply rendered, and doing this can be extremely disorienting or even just unpleasant. As the witch grows older, this new unique connection will improve over time. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] GENERAL SKILL: HUNTER'S STAMINA[break]+5 on all rolls made outside walled cities. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] GENERAL SKILL: KILLER REFLEXES[break]Your witch has a heightened sense of self-preservation. Avoiding danger is their top priority, and their body can move away from harm out of instinct. +10 on rolls attempting to do nothing but avoid danger. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]NPC CARD[break]UNUSED A card that enables your character to thread with an NPC of your choosing. Multiple cards can be used on the same thread. After buying this item, please post in the Non-Playable Character info thread to confirm which NPC you'd like to meet. Or shoot staff a message on Discord. Can be given to any character of your choosing. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] WATCHLIST[break]Required if you character was at Camp Trishula. Your characters are now being passively monitored (without their knowledge or consent) by Cerberus. You know too much, and if you slip up, the hounds of hell will sink their fangs into your ankles, and drag you back with them. [attr="class","masterypts"] achievements[attr="class","staffpara"] [attr="class","badgetrack"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]MOONRISEN a delphi native...[break] the character joined moonrise. spells[attr="class","staffbody inventorypara inventorytracker"] [attr="class","spellcount"] [attr="class","count"]04 total spells [attr="class","count"]00 advanced quests[attr="class","staffbody inventorypara inventorytracker"]
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gold
familiar Familiar
played by OOC Name
Bacon ipsum dolor amet brisket pork belly flank
Deleted
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Post by Deleted on Nov 8, 2022 2:10:56 GMT -7
[nospaces] [attr="class","staffcont INVTABDOMAIN1"] [attr="class","staffheader"] DOMAIN: PYROS[attr="class","invtabs"] [attr="class","invtab-item active"][attr="class","invtab-icon fa-solid fa-fire"]firecalling [attr="class","line"] [attr="class","invtab-content"] [attr="class","invtab-pane staffbody active"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]FIREBALL[break] A very common fire-based spell, this enables a witch to create a ball of fire and propel it towards a target. As a witch becomes more powerful, the speed, range, and the number of fireballs that can be used without drying up a witch's mana drastically increases. Knowledge of this spell also implies being able to create flames more generally. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]CLOSE QUARTERS[break] This spell instantly summons a ring of fire with the caster at its center. Fire circles created by weaker witches may be small or unimpressive, but walls created by experienced witches can be extremely high, and instantly divide whole battlefields. The more powerful a witch, the more control they will have over the size of the circle, intensity and height of the flames, etc. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] FLAMEWEAVER - PHOENIX[break]The witch creates a creature out of pure flame. For whatever reason, fire tends to cooperate more willingly when granted the freedom of wings, thus the moniker of 'phoenix'. While beginner witches may struggle to maintain their creation beyond an initial burst of flame, masters of the craft have been known to wield it almost like a second, single-minded familiar. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] IGNITION[break]A simple but dangerous spell that allows a witch to combust anything that is already inherently combustible from a distance. This could be a candle, oil barrel, or, if the witch is powerful enough, a tree or a forest.
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