gold
familiar Familiarmoose
played by OOC NameBadSummons
the reason you were crying
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Post by moebius münwigt on Jan 14, 2022 6:08:35 GMT -7
----basics----- name: The Calling participants: Site-wide, Can be smaller threads: 10ish? sponsor: All covens
objective: An unknown force has been manipulating the minds and magic of witches for quite some time, without anyone realizing. Originating from the wilderness, a small percentage of witches have been going through some kind of ‘awakening’, memories of wilderness and a bright light flooding back to them. These individuals are said to be experiencing paranoia, hallucinations and, in rare cases, physical pain. One thing that links them all, however, is the longing to venture into the wilderness and answer ‘The Calling’ - a strange sound in their heads, summoning them back to where they lost their memory. Some witches have already slipped away, the numbers of missing persons now increasing which caught the attention of coven officials. Witches afflicted by this are sometimes prone to ‘short circuiting’ in their mana, and some may hope to find the solution by answering this call. There are groups of witches that have resisted this calling somewhat, and are valuable guides for parties to explore this dangerous region and figure out what is going on.
danger level: initiate - sentinel moderation: yes
---details—
ic description: The quest involves the protection of witches who are afflicted by the strange ‘Calling’. Information gathered has proved that those affected have been in the wilderness within the past two years, come across some sort of entity, and woke up within the city walls with no memory of what just happened. It is only now that these witches are regaining this knowledge. Some have memories of this force being dangerous and lethal, leaving some witches ‘mana scarred’ which has severely weakened them or left them in a state of perpetual confusion and sometimes pain.
Stage 1: Comfort and Kindness [no limit to threads, can continue as long as quest lasts] Some witches are now in hospital being treated for the pain and paranoia, some acting possessed and rambling on about strange light and darkness. They need kind souls to calm them - accompany those who are troubled and do what you can to help them relax. Any information they say may be valuable, so listen carefully to what they say.
Stage 2: Disease Leads With more information on The Calling, bands of witches are being set up to explore the wilderness, accompanied by at least one afflicted in each exploration group. These witches will travel together but on different routes to cover a wider area and search for anyone who has maybe got lost. There seems to be strange barriers put in place, including illusions and physical blockades.
Stage 3: Witches, Meet [??] [information locked]
ooc description: First and foremost, participants must roll a d100 to determine if their character is afflicted or not. Anything lower than a 50 means your character had ventured into the wilderness and come across a strange force, your memory was then wiped and you found yourself back by city walls with no recollection of what happened. It is up to you if your character suffers any serious ailments: confusion, paranoia, pain, spell casting issues.
Stage 1 can be any number of people, your character can be comforting those ‘injured’ or even play out as someone in need of comfort. The thread should be quite natural and poses no danger for those that want to play it safe. When deemed appropriate by the RPers, you can make a request for staff to post information on what these patients are saying - key bits of information that might give clues into what you’re facing.
Stage 2 doesn’t need staff posts if they don’t want to, but they could slip in with some danger if they wanted to. For the most part, teams will be divided appropriately so there’s at least one witch with the affliction (if not, you can use an NPC). This thread should involve coming across some magical barrier that needs to be broken in order to continue, you could also come across witches who had got lost in the woods as they wandered to the calling before you. After finding the location, you can either stay or leave for others to arrive.
Stage 3 is the confrontation of the force that’s causing the calling. More info can be DMd to staff so it isn’t spoiled maybe!?
----Record----
Known Afflicted: + moebius münwigt + + + +
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Administrator
high priestess
999
gold
familiar Familiariorek byrnison
played by OOC Namepandora
content monkey
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Post by pandora on Jan 15, 2022 9:02:31 GMT -7
[nospaces] [attr="class","staffcont"] [attr="class","appheader"] WAITING TO START. [attr="class","appprimary"] [attr="class","approvalcont"] [attr="class","staffpara"] [attr="class","staffquotes"]“ Goodluck out there. Magic brings with it so many mysteries, and sometimes we witches aren't really the masters of it. Be careful. Something tells me there's a lot more to it and missing memories and the wilderness... [attr="class","staffquotes2"]” [attr="class","staffbody"] [attr="class","spelltitle"] APPROVAL DETAILS The quest has been approved! For now, though, staff is holding off on opening sign-ups and officially starting the quest. We'll keep in touch with you about the details. Excited to see this come to life! [break][break]
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