https://i.imgur.com/9nEjNqr.png https://i.imgur.com/xsG23kH.png https://i.imgur.com/NReTRLP.png https://i.imgur.com/MdOUbpp.png
gold
familiar Familiarfluffy the arctic wolf
played by OOC Namefudgeebear
show me the glint of light on broken glass
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Post by firuzeh on Dec 12, 2022 2:19:44 GMT -7
[nospaces] [attr="class","staffcont INVTABOVERVIEW"] [attr="class","staffheader"]
FIRUZEH'S INVENTORY
[attr="class","staffbody"] [attr="class","masterypts"] mastery15 POINTS[attr="class","staffpara"] [attr="class","inventorypara"] [attr="class","mpoverflow"][attr="class","fa-solid fa-ban"] 00 MP WITHHELD UNTIL -- [attr="class","inventorypara"] [attr="class","progressbarmax"] [attr="class","progressbarfill"]30% sentinel Lacus Somniorum[attr="class","inventorypara"] CANIS LUPUS ARCTOS. Sometimes, Firuzeh dreams of a different dream, which she doesn't remember when she wakes up. In that dream, Firuzeh is surrounded by a forest of towering trees with a backdrop of huge, snow-capped mountains. Further down the slope, a lone white wolf can be seen drinking from a lake. She stumbles forward, eager to meet the animal--but she stumbled. In an instant, the wolf is there to prevent her from falling down. It looks at her--and in those beady eyes, she sees the many moons that bear witness to the death and birth of this frigid landscape. A touch to the top of its head makes her say the most important thing...[break][break] "Fluffy... Ah, Fluffy, stop licking me... Ugh, fine. I don't know why you kept waking me up so early when you don't even need food... Fine, we'll go to the mountains today. We're gonna go sledding, yeah?"[break][break] -- Fluffy is an affectionate arctic wolf, extremely durable in cold weather, and is an expert on prolonged hunts. He wears a pitch-black collar, with precious diamonds fashioned into the shape of a crescent moon hanging from the middle. The familiar manifested early--which Firuzeh's family attributed to the young witch's prowess. Today, Firuzeh pays double the amount for her unit's air conditioning just to please the white fluff. She occasionally takes him to the mountains just so he can roam around freely. Art Credit. [attr="class","invtabs"] [attr="class","invtab-item active"][attr="class","invtab-icon fas fa-briefcase"]items [attr="class","invtab-item"][attr="class","invtab-icon fas fa-book"]skills [attr="class","invtab-item"][attr="class","invtab-icon fas fa-address-book"]npc & misc [attr="class","line"] [attr="class","invtab-content"] [attr="class","invtab-pane staffbody active"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]
WITCH LICENSE[break] An official document that licenses a witch to practice magic. It has information about their coven, birth date, and demographic stats. Keep it safe since getting a new one can be a hassle, what with the Council's bureaucracy...
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]
PEGASUS FEATHER[break] An iridescent feather, supposedly of a real pegasus. Pegasus members tend to fashion this symbol in various ways -- whether it's on a hairband or necklace. The feather glows and dims softly, often mimicking the beating of the owner's heart. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] DIVINE SPEAR[break] A spear that looks as though it is a construct of light. When skewering something, it automatically cauterizes the wound. Great for torture. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] BASIC BROOMSTICK[break] A basic broomstick. Might break during use, but it should serve you well. May be required for participation in certain events, and certainly makes clearing some missions easier... [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] JELLYFISH TAIL[break]A small charm that, when latched onto a witch, produces a "tail" resembling a jellyfish's tentacle. Though weak an unable to support weight, it is prehensile, and can be used like an auxiliary limb to deliver mild to moderate shocks to opponents that come too close. Tends to severely dehydrate the skin where it is attached for too long. Prone to wear and tear, and may break during use. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] NEVERMELT SNOWBALL[break]You grabbed this snowball from the Felicity Stadium. You thought it was all an illusion, but maybe not...Regardless, it never melts, and it always reforms its shape, even when thrown. Maybe you can keep it as a keepsake, or sell it to Kiki for a consolation reward. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]WOOL RUG[break]Lovingly made from soft wool, this idea of an enchanter's prank makes for an excellent addition to any cosy living room. Upon activation, it disguises itself with the ground and transforms into a 3 metre-deep pit when stepped upon. One-time use. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]SKILL[break]general skills and roll modifiers go here - domain-specific skills go in the spell lists. item description goes here. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]SKILL item tag[break]desc tag item description goes here. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] BUSINESS CARD[break] One time use. A card that can be used to start a text thread with an NPC of your choice. Unlike NPC cards, this thread can be started mostly on whatever terms the player would like. Feel free to double-check with staff if you would like. Like normal NPC threads, text threads may give out spells, quests, items etc. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] KIKI'S REWARDS CARD[break]What? Did you actually manage to do her a favour, or something? Use this item to get any item from Kiki's Gacha once (while it is in stock). [attr="class","masterypts"] achievements[attr="class","staffpara"] [attr="class","badgetrack"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME description.[break]how to get the achievement. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME description.[break]how to get the achievement.
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https://i.imgur.com/9nEjNqr.png https://i.imgur.com/xsG23kH.png https://i.imgur.com/NReTRLP.png https://i.imgur.com/MdOUbpp.png
gold
familiar Familiarfluffy the arctic wolf
played by OOC Namefudgeebear
show me the glint of light on broken glass
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Post by firuzeh on Dec 12, 2022 2:20:31 GMT -7
[nospaces] [attr="class","staffcont INVTABDOMAIN2"] [attr="class","staffheader"] DOMAIN: AQUOS [attr="class","invtabs"] [attr="class","invtab-item active"][attr="class","invtab-icon fa-solid fa-cloud-showers-heavy"]water [attr="class","invtab-item"][attr="class","invtab-icon fas fa-snowflake"]icecraft [attr="class","line"] [attr="class","invtab-content"] [attr="class","invtab-pane staffbody active"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] OLD FAITHFUL[break]Who knows why the famous Water Witch Minerva named this spell Old Faithful? What water witches do know, however, is that this common spell is incredibly useful. It allows users to create a small circle, similar to a summoning circle, on any flat enough surface inorganic substance, from which a blast of water can be forced out. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] RINGLETS - OFFENSIVE/HEALING VARIANT[break]Ringlets is a spell that allows the witch to draw a "ring" around something physically (they must physically complete the circle, often making it difficult to cast on things other than themselves). It results in a pressurized ringlet of water that spins rapidly. The offensive variant is capable of slicing things that get to close, making it favorable defense against close-range attacks. The healing variant will speed up the body's natural regenerative process. You have the [INSERT VARIANT] variant. Both require a consistent stream of mana to sustain [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] WAVERIDER[break]This spell creates a small wave on the ground that can be used to propel the caster forward or to push objects around or even trip enemies. It takes practice to be able to ride a wave, and can be exhausting to use on dry terrain. Extremely effective on water bodies, though. The power and intensity of the wave depends on the skill of the witch. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SCHOOLWORKS: GREAT ESCAPE[break]Sometimes grimoires with pun titles can be classics. Schoolworks is an Aquos grimoire detailing a variety of fish-like constructs used for different effects. Great Escape conjures a dazzling display of fish that don't deal damage, but can temporarily blind or overwhelm the target by zooming past them. Depending on the skill of the caster, the school of fish could be made to circle around the target and blind/disorient them for longer [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] HYRO BEAM[break]Unlike Old Faithful, this spell pressurizes water down to a very intense beam protruding from the witch (typically a witch's fingers). The intense pressure is capable of slicing through material and possibly even living beings, depending on the skill of the witch. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] COVENANT OF THE SEA[break]This spell creates small footholds of condensed water below the witches feet allowing them to walk on water. Beginning witches find themselves walking like newborn fawns having to concentrate to keep above water. Powerful witches can run without much thought like on land. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] MONSOON HARBINGER[break]The witch releases high-pressure mana into the atmosphere above them, creating storm clouds. These clouds produce a high amount of rain, high-speed winds and occasional lightning. The witch is able to direct the rain and keep the storm clouds energized, making all water and wind-based spells much more powerful in their proximity. The duration and strength of the storm vary on the witch's mana level and rank. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SPELLS IN SECOND TAB HERE tag[break]tag Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
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