gold
familiar Familiarvirtue | sumatran rhinoceros
played by OOC NameSIR0
what's a girl to do but devour?
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Post by viveca vice on Jul 25, 2023 3:36:51 GMT -7
[nospaces] [attr="class","staffcont INVTABOVERVIEW"] [attr="class","staffheader"]
VIVECA'S INVENTORY
[attr="class","staffbody"] [attr="class","masterypts"] mastery09 POINTS[attr="class","staffpara"] [attr="class","inventorypara"] [attr="class","mpoverflow"][attr="class","fa-solid fa-ban"] 00 MP WITHHELD UNTIL NOVICE[break]— thread name onwards [attr="class","inventorypara"] [attr="class","progressbarmax"] [attr="class","progressbarfill"]45% RANK UP: NOVICE familiar[attr="class","inventorypara"] DICERORHINUS SUMATRENSIS. beata. virtue is a large, bone-white rhinoceros with milky, opaque irises and two long, devilishly sharp horns, the one in front larger than the other. despite her blindness, she is remarkably sure of foot, and is often materialized to be used as a mount. while intimidating in appearance, she can be described as looking almost angelic, with her glistening, pearlescent skin and shimmering horns seen as "mesmerizing"; viveca often refers to virtue as her own personal unicorn— virtue insists on being a bicorn; viveca ignores it. [attr="class","invtabs"] [attr="class","invtab-item active"][attr="class","invtab-icon fas fa-briefcase"]items [attr="class","invtab-item"][attr="class","invtab-icon fas fa-book"]skills [attr="class","invtab-item"][attr="class","invtab-icon fas fa-address-book"]npc & misc [attr="class","line"] [attr="class","invtab-content"] [attr="class","invtab-pane staffbody active"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] WITCH LICENSE[break] An official document that licenses a witch to practice magic. It has information about their coven, birth date, and demographic stats. Keep it safe since getting a new one can be a hassle, what with the Council's bureaucracy... [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SNAKE BITE[break] Two thin black markings on the skin that symbolize a "snake bite" -- this is a magical marking that signifies a witch's membership in Sybaris. Witches select where this appears on their bodies prior to completing their first Sybaris mission. The procedure nowadays is painless and technically reversible. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]SKILL[break]general skills and roll modifiers go here - domain-specific skills go in the spell lists. item description goes here. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]SKILL item tag[break]desc tag item description goes here. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]SOMETHING GOES HERE[break]item description goes here. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]SOMETHING GOES HERE item tag[break]desc tag item description goes here. [attr="class","masterypts"] achievements[attr="class","staffpara"] [attr="class","badgetrack"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME description.[break]how to get the achievement. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME description.[break]how to get the achievement. spells[attr="class","staffbody inventorypara inventorytracker"] [attr="class","spellcount"] [attr="class","count"]04 total spells [attr="class","count"]00 advanced quests[attr="class","staffbody inventorypara inventorytracker"]
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gold
familiar Familiarvirtue | sumatran rhinoceros
played by OOC NameSIR0
what's a girl to do but devour?
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Post by viveca vice on Jul 25, 2023 3:44:22 GMT -7
[nospaces] [attr="class","staffcont INVTABDOMAIN2"] [attr="class","staffheader"] DOMAIN: ILLUSION [attr="class","invtabs"] [attr="class","invtab-item active"][attr="class","invtab-icon fa-solid fa-masks-theater"]pure illusions [attr="class","invtab-item"][attr="class","invtab-icon fa-solid fa-skull"]darkness [attr="class","line"] [attr="class","invtab-content"] [attr="class","invtab-pane staffbody active"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] ILLUSIONIST'S HANDBOOK: INVISIBILITY[break]Written by the first-ever self-proclaimed illusionist, Gilderoy Varis, this scroll contains the simple knowledge that enables the witch to become invisible - though only, of course, to the eyes. This requires extreme focus, and doing so for a long amount of time requires discipline. A single distraction will break apart the careful coating of mana required for this to work, so performing other spells is impossible for beginner witches. On the positive side, the illusion is perfect and can last as long as the witch can maintain concentration. Only masters of the spell can extend its effects to include held objects. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SCROLL OF DUALITY[break]This spell allows a witch to split into two (one being an illusion, of course). The resulting "clone" is capable of using "magic" that doesn't quite connect, but is usually perfect for confusing an enemy, creating an escape, or otherwise shifting the tides of battle. Experts can layer this spell on top of itself, splitting into dozens upon dozens of clones. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] TRICK SWORD - SLEIGHT OF HAND[break]The Trick Sword Grimoire is a series that involves manipulating the mana immediately surrounding the witch to improve their combat abilities. Sleight Of Hand is the illusion of the caster's movements being just a little off. A punch is just a little to the left of where it actually is, a sword is moving unusually, a cast spell becomes that much harder to dodge. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] PARANOIA GRIMOIRE: MUTINY[break]Paranoia, and the various spells that it contains, is a well-known illusionist handbook detailing illusions of the mind. This first spell directs environmental mana into a short-range, hard-to-detect, invisible mist that cannot be dispelled. Witches, humans, and other highly-intelligent creatures caught in the mist will become distrustful of eachother, resulting in various effects from doubts, to inciting arguments, to totally turning on each other. Works best on already mistrustful individuals. The mist cannot be selectively applied or blocked, but the spell's effects are constrained to a specific area. [attr="class","invtab-pane staffbody"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] LOCKED this subdomain is currently unavailable.
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