gold
familiar FamiliarCheshire, the Caladrius
played by OOC NameShobo
Bacon ipsum dolor amet brisket pork belly flank
|
Post by Martin Emerson on Jun 28, 2022 19:42:51 GMT -7
[nospaces] [attr="class","staffcont"] [attr="class","staffheader"]
MARTIN'S INVENTORY
[attr="class","staffbody"] [attr="class","masterypts"] mastery53 POINTS[attr="class","staffpara"] familiar
[attr="class","inventorypara"] CALADRIUS.[break] MIRACLE WATER: A character's healing spells are all amplified, and wounds healed by the character glow a bright silver. Recipients of the spell feel a cool water run through the injury and do not suffer pain even when wounds are being cauterized or otherwise treated. items[attr="class","inventoryitems"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]WITCH LICENSE[break]An official document that licenses a witch to practice magic. It has information about their coven, birth date, and demographic stats. Keep it safe since getting a new one can be a hassle, what with the Council's bureaucracy... [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]GOLDEN FANG[break]A small, "fang-shaped" gold badge worn proudly by Cerberus members, this is commonly considered a symbol of prestige in Delphi. When situations get difficult, witches and non-witches alike will scan the room in search of individuals wearing this badge as a sign of leadership and ability. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] BASIC BLADED WEAPON[break]A basic bladed weapon of your choice. Please specify which weapon you'd like and edit this section of the description. Prone to wear and tear and may break during use. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] TOXIC REED[break] A magical bamboo flute with just a single hole. It's painted bright purple and red, perhaps as a warning. When played, it generates and shoots poisonous darts at the opponent. The darts are mildly paralytic but take about a minute to fully kick in. Prone to wear and tear [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]TECHNICIAN'S BLADE[break]A powerful, durable bladed weapon. Can be useful for throwing. Regardless of how or where this weapon is left or thrown, it will always return to the user when commanded to do so. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] AMBER DRAGONFLY[break]A fossilized dragonfly wing caught in a piece of amber. It was among the many gifts given to the attendees of Milo Tremerie's 25th birthday. This pendant has been enchanted to make its wearer lighter, reducing slightly their gravity. It does not apply to any material they may be carrying, only to the wearer. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] HELIX CARD (2PTS)[break] A card to a private room in a Helix Hotel. You could probably sell it to Kiki for a collector's price. [attr="class","masterypts"] achievements[attr="class","staffpara"] [attr="class","badgetrack"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME short description here[break]Lorem ipsum dolor sit amet, consectetur adipiscing elit. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME short description here[break]Lorem ipsum dolor sit amet, consectetur adipiscing elit. [newclass=".spellbody span"]background: var(--boardbg); letter-spacing: 0.1em; font-size: 0.7em; text-transform: uppercase; padding: 0.2em 0.6em; color: var(--hovericoncolor); } .spellbody u { text-transform:uppercase; text-decoration: none; background-color: var(--boardbg); color: var(--hovericoncolor); padding: 0 0.4em; margin-left: 0.2em; font-size: 0.7em; font-weight: normal; letter-spacing: 0.1em; [/newclass]
|
|
gold
familiar FamiliarCheshire, the Caladrius
played by OOC NameShobo
Bacon ipsum dolor amet brisket pork belly flank
|
Post by Martin Emerson on Jun 28, 2022 20:03:44 GMT -7
[nospaces] [attr="class","staffcont"] [attr="class","staffheader"]
DOMAIN: AER
[attr="class","staffbody"] [attr="class","spelltitle"] SUBDOMAIN: AIR [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] PLATFORMERS[break]A spell that gives a lot of utility, Platformers enables the witch to condense air into a thin platform. It's perfect for stepping onto to reach higher up or giving a "flying" illusion. While it can be used defensively, it's not a great shield in practice. Masterful witches can create thousands of platforms at once, or a single, giant platform in the sky [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] CUSHIONED BLOW[break]Almost the opposite of its sharper counterpart, Cushioned Blow is a spell that generates a gust of wind almost like a cushion-- it's very useful for pushing objects back or softening blows. At higher levels, witches can use this spell to block off attacks, stop movement, or knock their enemies into the distance. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] TORTOISE SHELL CRACKER[break]A highly concentrated blast of wind from the direction of the witches choosing, essentially a much more offensive take on Cushioned Blow. It acts almost like a small air projectile that can crack through even earthen constructs. It’s said that master level witches can even dent or pierce metal armor. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] GLIDERS[break]A witch creates an undercurrent beneath their body that allows them to gently glide (think hang-glider) downwards from a higher location. Often used to break a fall from high up. The user cannot move themselves upwards only down. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] YOUR AIR - SWIFT STRIKE[break]The witch knows their body better than anyone, and this particular grimoire focuses on designing winds that interact with the physical body of the spellcaster. Swift strike generates a powerful wind current that propels only the witch's body forward, enabling them to cover great a great distance rather quickly. The powerful wind can also clear their path, blowing away smaller obstacles depending on the skill of the witch. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] CLOUDSHAPING FOR BEGINNERS[break]This spell details the creation and maintenance of a cloud. While unimpressive and capable of mild rain at best, this technique is the foundation for almost all cloud shaping techniques. Beginners may only be able to generate a simple cloud, whereas more powerful witches can determine its size, type, heaviness, etc. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SKILL: HI-JUMP[break]Users with this spell use air currents to increase their mobility and jumping ability. They can jump higher and farther than a normal person.
|
|