gold
familiar Familiarrothinzil - hawk
played by OOC Nameashnirai
dear fellow traveler underneath the moon
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Post by runa isilivere on Aug 8, 2022 7:41:29 GMT -7
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RUNA'S INVENTORY
[attr="class","staffbody"] [attr="class","masterypts"] mastery6 POINTS[attr="class","staffpara"] familiar[attr="class","inventorypara"] BUTEO SWAINSONI. rothinzil was the one to choose his name from one of his favourite novels. he was also the one to choose runa's surname, scouring many different languages for something with the correct feel. if it isn't obvious by now, zil is a bit of a nerd with a flare for dramatics. items[attr="class","inventoryitems"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] WITCH LICENSE[break] An official document that licenses a witch to practice magic. It has information about their coven, birth date, and demographic stats. Keep it safe since getting a new one can be a hassle, what with the Council's bureaucracy...
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] PEGASUS FEATHER[break] An iridescent feather, supposedly of a real pegasus. Pegasus members tend to fashion this symbol in various ways -- whether it's on a hairband or necklace. The feather glows and dims softly, often mimicking the beating of the owner's heart.
[attr="class","masterypts"] achievements[attr="class","staffpara"] [attr="class","badgetrack"] [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]MOONRISEN A DELPHI NATIVE[break]the character joined moonrise. [attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"]ACHIEVEMENT NAME short description here[break]Lorem ipsum dolor sit amet, consectetur adipiscing elit. [newclass=".spellbody span"]background: var(--boardbg); letter-spacing: 0.1em; font-size: 0.7em; text-transform: uppercase; padding: 0.2em 0.6em; color: var(--hovericoncolor); } .spellbody u { text-transform:uppercase; text-decoration: none; background-color: var(--boardbg); color: var(--hovericoncolor); padding: 0 0.4em; margin-left: 0.2em; font-size: 0.7em; font-weight: normal; letter-spacing: 0.1em; [/newclass]
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gold
familiar Familiarrothinzil - hawk
played by OOC Nameashnirai
dear fellow traveler underneath the moon
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Post by runa isilivere on Aug 8, 2022 7:44:41 GMT -7
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DOMAIN: AQUOS
[attr="class","staffbody"] [attr="class","spelltitle"] SUBDOMAIN: WATER
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] SKILL: JUST BREATHE[break] This skill allows the witch to breathe underwater.
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] AVATAR OF THE ELEMENTAL: RAIN[break] The witch creates a rainy, wispy elemental copy of themselves that can use one water spell of their choosing when created. The Avatar cannot speak and will disappear after a short time. While active, the witch can give the avatar a simple task. Rain avatars tend to be exceedingly quick, but easy to vanquish.
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] COVENANT OF THE SEA[break] This spell creates small footholds of condensed water below the witches feet allowing them to walk on water. Beginning witches find themselves walking like newborn fawns having to concentrate to keep above water. Powerful witches can run without much thought like on land.
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] HYRO BEAM[break] Unlike Old Faithful, this spell pressurizes water down to a very intense beam protruding from the witch (typically a witch's fingers). The intense pressure is capable of slicing through material and possibly even living beings, depending on the skill of the witch.
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] MONSOON HARBINGER[break] The witch releases high-pressure mana into the atmosphere above them, creating storm clouds. These clouds produce a high amount of rain, high-speed winds and occasional lightning. The witch is able to direct the rain and keep the storm clouds energized, making all water and wind-based spells much more powerful in their proximity. The duration and strength of the storm vary on the witch's mana level and rank.
[attr="class","spellcont"] [attr="class","spellimgcont"] [attr="class","spellbody"] MUSCLE ENTROPY[break] This water-based spell has its roots in augmentation as well. It is capable of putting a majority of or all of the body's water mass into a particular set of muscles for a limited amount of time. It is not sustainable for more than a few actions, but can be useful when you need a sucker punch or a really, really high jump.
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